ScrapEngine
- Based on Mercury Engine
- Ingame Scripting Language: Python 1.5.2
Launch options
Checked in 0x00401010
- -console: open external console window on start
- -inifile: unknown some kind of- .inifile, seems to be related to- m3d.iniin- Data.packed
Checked in 0x004039b0
- -build: Rebuild- Data.packed(needs a- filelist.2Bpack)
- -dedicated: start in multiplayer dedicated server mode (needs to be used with- -server)
- -server: start in multiplayer server mode
- -<var_name>:<var_value>: override engine variable (example:- -debug:10)
Checked in 0x00401180
- -wideWindow: start game in widescreen mode
Files
- engine.txt: Contains engine commands? Lexer/Parser @- 0x6168a0- Errors get printed to Scene graph debugging console
- Command buffer @ 0x8c1b30
- Commands:
- Load: Load Model?
- AddAnim: Load Animation data?
- PlayAnim: Play Animation?
- PivotPos: ?
- FUNDIR_NODOS: ?
- EFEC_MALLA: ?
 
- Values:
- true
- false
 
 
- engine.log: Created when- engine.txtexists
engine.txt containing Load("Models/Vehicles/Ships/SBoss1/SBoss1.SM3", 1) results in error D:\Games\Deep Silver\Scrapland\engine.txt (1): Error: missing a ( character
Ingame-Console
(Ctrl+^ or right click on window title bar and select "switch console") (Handler @ 0x402190)
- <Code>: Evaluate Python code
- :<Var>: Get Game Engine Variable
- :<Var> <Val>: Set Game Engine Variable
- ?: Show all Game Engine Variables
- ?<String>: Show all Game Engine Variables matching- <String>
- /<command>: Run Command defined in- QuickConsole.py- Expands to import quickconsole;quickconsole.%s()
 
- Expands to 
- /<command> <arg>,<arg>: Run function in- QuickConsole.pywith argument(s)- Expands to import quickconsole;quickconsole.%s(%s)
 
- Expands to 
External Console
(Scene graph debugging?) (Handler @ 0x5f9520)
- listar lucesList lights in scene
- listarlist models in scene
- arbol <model_name>show details for model
- mem(doesn't do anything?)
- ver uniones
- Easter Eggs:
- imbecil
- idiota
- capullo
 
Keyboard Shortcuts
Resource ID 200 (0xc8)
- Shift+Esc: Exit game
- Ctrl+Alt+Shift+F10: Change graphics device
- Ctrl+F11: Focus Console Window
- F10: Pause game
- F12: Nothing?
- Ctrl+F12: Show FPS
- Ctrl+Alt+Shift+F7: Wireframe
- Ctrl+Alt+Shift+F8: Texture Filtering Mode
- Ctrl+Alt+Shift+F9: Cycle Rendering Info
- Ctrl+Alt+Shift+Enter: Toggle fullscreen
Window Messages
TODO
Other interesting Memory Addresses
- 0x852914: D3D8-Device pointer
- 0x7FCC00: number of opened- .packedfiles
- 0x84cb64: pointer to console command handler
- 0x7fac84: pointer to C++ callback list structure
- 0x80b2cc: pointer to ActionClassList (???)
- 0x807a20: pointer to SScorer (ingame GUI/Menu/Text system) structure (???)
- 0x80a398: pointer to SoundSystem (???)
- 0x8b18f0: pointer to Models Data (can be dumped using scene graph debugging console)
- 0x8b18f4: pointer to Scenes Data (can be dumped using scene graph debugging console)
- 0x8b18f8: pointer to active Models Data (can be dumped using scene graph debugging console)
- for more see config.yml