1.
Overview
2.
ScrapEngine
2.1.
Engine Variables
2.2.
Classes
2.2.1.
World
2.3.
Netplay
2.3.1.
Protocol
2.3.2.
Samples
2.4.
Python API
2.4.1.
Modules
2.4.2.
Callbacks
2.5.
Scorer (UI System)
2.6.
File Formats
2.6.1.
Chunked Formats
2.6.2.
Packed
2.6.3.
AI Nodegraph
2.6.4.
MultiSpriteTable
3.
ScrapHacks
Appendix
PE Metadata
Light
Rust
Coal
Navy
Ayu
Scrapland Reverse Engineering Notes
Overview
Developer Studio: Mercury Steam
Engine:
ScrapEngine
Scripting System: embedded Python 1.5.2 interpreter
Game Data Archive Format:
.packed